This is an early preview of the post we’ve been invited to write for Playstation blog. This page will redirect to the our PS Blog post when it’s published, but we thought it’d be cool to let everyone know what’s what without delay. :)
We’ve been keeping this under wraps for quite a while now. I pretty much assumed Szymon (our community manhandler) will just up and burst with anticipation at some point. We have been looking at a literally constant stream of messages, tweets and emails from you guys. And they were all basically asking the same single question – PS4 WHEN?
Well, I’m excited out of mind to finally be able to tell you.
SUPERHOT and SUPERHOT VR will be available across all continents, fully adapted for the platform, meticulously tweaked for the controllers and fa
We had a short think at the office about everyone’s favorite recent VR flamewar. We wrote down the following to clear up at least some of the confusion and give you all an indie devs take on the matter. Read up below!
“Let’s tape it to his forehead”. I gave them a frightened look but they ignored me completely. It is 2013, we are testing VR and some sacrifices must be made.
Imagine item crafting, but in the real world. DK1 + Razor Hydra = DK2? There’s questions like this we crazy game engineers ask all day, every day.
Years ago we never knew that we would take any part in VR. We were just happy with opportunity to make our own game and never, in the wildest dreams,
Welcome to our fresh and shiny dev-log.
We decided to keep things slightly more organised. This will be the place to get all your major SUPERHOT info from now on. What’s new in the studio? What are the upcoming projects? Who is dating who and why? THIS is the place to get that information and much more.
So let’s get you up to date with what we are up to.
Piotr once said that “It’s 2016 and you can’t just release a game and leave it there “.
It has been already 3 months after SUPERHOT has been released and we still keep on getting positive feedback from you guys. So yeah we just couldn’t leave it like that. We celebrated SUPERHOT’s success for couple of minutes and went back to work on new content.
Apart from all the secret stuff, at the moment we are working on two large separate projects and a swath of smaller updates. The larger bits we’ll be talking about in future dev logs are an amazing new DLC for SUPERHOT and a grounds-up redesigned VR version of our game. The first important info regarding DLC is that it is going to be FREE for anyone that has already bought SUPERHOT. DLC will introduce new levels, game mechanics and introduce new ways to immerse yourself into more SUPERHOT. You will still play SUPERHOT as you know it but… with a cool new twist :) . You will learn more about that in upcoming dev logs. Stay tuned!
Oh, and by the way: we’re recruiting! All t